A downloadable asset pack for Windows and macOS

Buy Now$30.00 USD or more


A complete Pixel Art Pack Environment. It includes everything you need to make a endless runner game (or a different 2D game).

It includes:

  • 2 layers for the parallax background
  • A foreground tileable ground
  • 5 different animations for the player Run, Jump, Attack, Roll, Death
  • 5 different animations for the Enemy Idle, Attack, Jump and kick, Charge
  • 2 effects: Enemy Death and Item Feedback
  • 1 spinning scroll item
  • PSD, PNG and GIF file formats
  • Complete and functional Code to build an endless runner made with Phaser.io

View the video at the end to see the demo in action

You may use these assets in personal or commercial projects. You may modify these assets to suit your needs. 

Credit is not required but appreciated it.


Music by Pascal Belisle

www.patreon.com/thetoadz
www.soundcloud.com/thetoadz

Music License
You are free to use the music in your projects as long as you give appropriate credit.
 


Patreon Access

MORE OF MY WORK


StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Authoransimuz
Made withPhaser
Tags16-bit, 2D, bamboo, Endless Runner, game-art, Ninja, phaser, Pixel Art

Purchase

Buy Now$30.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $30 USD. You will get access to the following files:

Ninja Scroller Unity Assets.zip 261 kB
Ninja Scroller-files.zip 7.4 MB

Download demo

Download
Ninja Scroller Demo 15 MB
Download
Ninja Scroller Demo PC 11 MB

Comments

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Will there be more spites i bought the pack but it seems incomplete with out enemies and bosses of some sort 

will there ever be more sprites added to this if not what sprites that you have out would you recommend to fit 

(+1)(-2)

this is beautiful but don't forget that colorblind people can't see the difference between red and green.

(1 edit) (+2)(-1)

That's stretched. too far. I doubt that in worst cases it's that bad and if it's true it's super rare. I have mild Protan colorblindness, a type of red-green color blindness. I've encountered problems only to distinguish SOME green shades.
It's less possible to encounter a colorblindness problems in pixel art because they use limited palettes - meaning difference between colors won't be subtle.

(-8)

Yeah because your "mild" experience is the same as everyone else.
Either take the advice and make the ninja blue or something or just ignore it, being as asshole and saying I'm "wrong" because it looks fine to YOU just makes you come off as an inconsiderate asshole. I mean if you like making games you want people to play them which they can't do if they can't see them. 

And for the record, it's not "super rare".

you can change the colour in the code ;P